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50 Clues - Sunshine Island part 3 - The Last Journey (EN)
Regular Price 199,00 krHurry! Only3units left in stock!50 Clues - Sunshine Island part 3 - The Last Journey
Deduction Game - Cooperative Game
Recommendation:
Players: 1-5
Age: 16+
Duration: 90 minPart 3 av 3
The Last Journey is the third episode of the story-driven escape game trilogy, Sunshine Island.
Disguised as a soldier, you sail away from Bornholm, where a deadly fungal disease has spread. A test tube and a memory card with your sister’s potential cure for the disease must be handed over to the researcher MALM. He can complete the job and perhaps stop the extremely dangerous infection from spreading. Unfortunately, not everyone wants you to succeed. Gaia agents are also looking for the material and MALM. Take on a challenging mission in the role of Sigrid.
50 Clues is an award-winning immersive puzzle game that offers the experience of an escape room, but in a format that can be played at home. You combine objects, solve puzzles and decipher codes to complete the story. A smartphone or tablet keeps track of the solutions and provides multistep hints if the need arises.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Alara Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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